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原版MOD收集【最高指挥官】

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发表于 2009-10-9 12:01 | 显示全部楼层 |阅读模式
本帖最后由 塔斯普可 于 2009-12-1 18:05 编辑

原版MOD收集
注:更新完毕
最高指挥官原版配置要求较低,音乐也好听,但是功能和内容相对较弱,装些MOD可以补充一下

MOD主要来自以下网站
http://www.rtscommunity.com/mw/download.php?type=modification&game=35&page=1

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 楼主| 发表于 2009-10-9 12:02 | 显示全部楼层

新单位MOD

本帖最后由 塔斯普可 于 2009-11-17 19:53 编辑

第四次元1.9(原版专用)

Supreme Commander - 4th Dimension V1.9 (SC Only)

http://www.rtscommunity.com/mw/m ... ?itemid=208&game=35

The "4th Dimension" is a modification for Supreme Commander which adds new content like (completely) new designed units, explosions and other effects. The goal of this mod is to make SC feel more realistic (as long as it is better for the gameplay) and to improve the balancing and optics of the game. Nearly all muzzle velocities have been increased a lot, and a few units move much slower now.
Another big aspect of this mod is the fact, that in 4th Dimension nearly all units have their right to exist, even in later tech levels.
Beside a new veteran system, which lets stronger units count more than weaker units and which gives units bigger buffs, the mod changes also the tarmac sizes and explosion effects.

文件大小 23.6M
mid_allunits1_8_jpg.jpg
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 楼主| 发表于 2009-10-9 12:13 | 显示全部楼层

新单位MOD

本帖最后由 塔斯普可 于 2009-11-17 19:53 编辑

外星单位MOD,增加70种新单位,只能用于原版
Supreme Commander - Alien Nations Unit Additions
http://www.rtscommunity.com/mw/modification.php?itemid=175&game=35

Adds over 70 new units, many with new models. And now with AI support. This unit pack now comes with four AIs of it's own that will build and use the units.
Unit Listing:
AEON
Lead Engineers-Tier3 air engineers
Starfire-T1 swarm attack fighter
Cupid-T1 Gunship
Inquistor-T2 dogfighter
Hades-T3 assault gunship
Corsair-T3 assault mass transport(carries up to 21 seige assault bots)
Odyssey-T3 Advanced Spy
Sanctuary-T1 Shield Strucure
Eruptor MKII-T2 teleporting point defence
Pulsar-T3 point defence
Abyss-T4 point defence
Othalla-T3 Anti-Air satellite
Tier1 Hydrocarbon Power Plant-upgrades to tier2
Tier2 Hydrocarbon Power Plant-upgrades to tier3
Tier3 Hydrocarbon Power Plant
Tier2 Shield Walls
Blinding Aegis-T4 Shild Structure
Columbia Class-T2 Hovering Destroyer
Shark-T3 Sub Hunter
Abolisher-T3 Missile Bombardment Sub
Salvation-T4 destroyer bot
Sparkler-T4 assault tank

UEF
Lead Engineers-Tier3 air engineers
Hornet-swarm attack fighter
Hawk-T2 dogfighter
Lancer-T3 high speed bomber
DMI Plasma Cannon-T2 jamming point defence
War Hammer-T3 point defence
Annihilator-T4 point defence
Tier1 Hydrocarbon Power Plant-upgrades to tier2
Tier2 Hydrocarbon Power Plant-upgrades to tier3
Tier3 Hydrocarbon Power Plant
Tier2 Stratanium Walls
Sniper-mobile tank destroyer
Mercury-electronic warfare drone
Smallboy-Tier3 Assault tank
Star Carrier-T3 Assault Mass Transport(carries up to 23 seige assault bots)
Avalon-Experimental Gunship
Skimmer Class-T1 attack boat
Harpy Class Air Eliminator-T1 cruiser
Sovereign Class-T2 Shield Destroyer
Performance Class-T3 UEF Warship
VimesRan-T3 Artillery Attack Sub

CYBRAN
Lead Engineers-Tier3 Air Engineers
Mosquito-T1 swarm attack fighter
Darkstar-T1 Ground assault fighter
Nighthawk-T2 Multi-role Strikefighter
Stingray-T3 Fast Attack Assault Gunship
Raptor-Air Supremacey Fighter
Diviner-T3 Strat Bomber
Griffen-T3 Assault Mass Transport(carries up to 16 siege assault bots)
AutoGun MKII-stealth point defence
Quad Cannon-T3 point defence
Anubis-T4 point defence
ED Advanced-T3 Multi-Shield Generator
Illusion-T3 Stealth/Cloaking Field Generator
Tier1 Hydrocarbon Power Plant-upgrades to tier2
Tier2 Hydrocarbon Power Plant-upgrades to tier3
Tier3 Hydrocarbon Power Plant
Tier2 Cybran Nano Walls
VPR II-rapid fire mobile missile launcher
Argus-Shadow scout
-Scout Deployed Radar Tower(buildable only by Ghost)
Ghost-Advanced Espionage
Shadowrunner-mobile cloaking generator
Revolutionist-Tier3 Assault Bot
Phantom-T4 Assasin Bot
Cybran Wraith-T4 Siege Assault Tank
Septor Class-T1 Frigate
Intrepid Class-T2 Destroyer
Defender Class-T2 light battleship
Cybran Warship-T3 warship
Krakken-T4 Battleship
Silent Running-Experimental Stealth Strategic Submarine

[NOTE]This mod contains four AIs, and is not compatible with other AI mods. Since AI mods are not compatible with one-another I split this mod into two .scds. One is the AIs only. So if you wanted to install a different AI mod, you would only need to uninstall the AlienNationAI .scd and could keep the unit pack. But no other AIs will build and use the units.
**There is a read me with install instructions included.**Compatible with patch 3260. For supcom only, NOT FA.

文件大小60.12M
mid_stingray.jpg

mid_transport.jpg
mid_vimesran.jpg
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 楼主| 发表于 2009-10-9 19:25 | 显示全部楼层

修改版银河巨人

本帖最后由 塔斯普可 于 2009-11-17 19:53 编辑

Supreme Commander - IPU
http://www.rtscommunity.com/mw/m ... ?itemid=185&game=35

    This mod adds a new experimental for the Aeon called the IPU. This modified GC has a Sonance Artillery in its head, a Chrono Launcher in its right arm, and a Harbinger firing unit cannon in its left arm

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 楼主| 发表于 2009-10-9 19:29 | 显示全部楼层

弹坑,地形变动

本帖最后由 塔斯普可 于 2009-11-17 19:53 编辑

弹坑

Supreme Commander - Terain deformation mod

http://www.rtscommunity.com/mw/m ... ?itemid=184&game=35
this mod alows artiery weapons to deform the terain (beta) repoert bugs at http://forums.gaspowered.com/vie ... c0f243def8fe7eecdb8

if you like this mod try earthmovers
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 楼主| 发表于 2009-10-9 19:34 | 显示全部楼层

新单位MOD

本帖最后由 塔斯普可 于 2009-11-17 19:54 编辑

单位包

Gilbot-X's ModPack

http://www.rtscommunity.com/mw/modification.php?itemid=186&game=35




My ModPack includes:
-----------------------
1/ Resource Networks with Remote Pipelines 资源管道接驳网络
2/ ACU uses 'Auto-toggle' to stop your economy stalling ACU使用自动切换避免经济停滞
3/ All-Purpose Slider Controls 全意向滑动控制器
4/ 'Auto-Defend' structure units 自动保护建筑
5/ Exponential Hydrocarbon Power Plants and Mass Extractors 试验级地热发电站和采矿机

.. and much more!!! 更多

For details of what features this mod inludes, click 点击这里here获取更多消息 to see its listing on GPGnet.

To install this mod, download the zip file and place it in your Supreme Commander 'MyDocuments' folder:
(i.e. on Windows Vista, put it in C:\Users\*\Documents\My Games\Gas Powered Games\SupremeCommander\mods\)
It is designed to work without extracting anything from the zip file, so don't unzip it.

Feel free to edit any of the settings in the files and give me feedback on any changes you think I should make.

This mod does not yet work with the Forged Alliance expansion pack.
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 楼主| 发表于 2009-10-10 16:11 | 显示全部楼层

单位包

本帖最后由 塔斯普可 于 2009-11-17 19:54 编辑

斯密斯单位包
Supreme Commander - The Smith Pack
http://www.rtscommunity.com/mw/m ... ?itemid=204&game=35

        This mod adds some units with custom skins.

ps.: This is NOT my mod. All credits go to Bob_Smith

注:不要下载,压缩文件已损坏
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 楼主| 发表于 2009-10-10 16:16 | 显示全部楼层

新单位包

本帖最后由 塔斯普可 于 2009-11-17 19:55 编辑

新单位包

Supreme Commander - Hawks Mod Pack

http://www.rtscommunity.com/mw/m ... ?itemid=181&game=35



        This first mod adds several new units to the game, such as T4 Dreadnaughts for UEF and Cybran, new buildings that repel enemy fire, Tier 3 PD and other units as well; It also changes several things in the game, new explosions, new effects, as well as an armor system.

the second mod adds a minature version of the games existing experimental units to each faction, each mini-experimental has been slightly altered in a way, such as weapons or abilities.

read the readme for more details, and a complete change log.

论坛:http://forums.gaspowered.com/viewtopic.php?t=27187
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 楼主| 发表于 2009-10-14 20:24 | 显示全部楼层
本帖最后由 塔斯普可 于 2009-11-17 19:55 编辑

黑星
Supreme Commander - Dark Star
http://www.rtscommunity.com/mw/m ... ?itemid=182&game=35
        Aeon Airbone Airplatfom.

Totally new unit... Original 3D mod, UV Map and textures.

Installation: Uncompress the RAR file and place the Dark Star's files within your MOD directory.
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 楼主| 发表于 2009-10-25 11:27 | 显示全部楼层
本帖最后由 塔斯普可 于 2009-11-17 19:55 编辑

允许高级工程师直接建造高级工厂

Supreme Commander - Upgraded factories built by engineers
http://www.rtscommunity.com/mw/modification.php?itemid=179&game=35

        This mod allows T2 and T3 factories to be built by their respective tech level engineers. The factories are also upgradable from T1->T2 and T2->T3.

Hey guys - to make this mod, I had to make T2 factories into actually T2 factories and T3 factories into actually T3 factories - originally they are seen as T1 and T2 buildings. They programmed it that way so that they show up on the same build menu as the units built at the factory. I had to work around that and make the factories represent their tech level so they were built correctly by engineers, but this also made the upgraded versions of the factories on a higher tier, where the only thing to be built there is them.
When you first select your factory, it will have you on the tech level above the factory that you are at and you can only build the upgrade there (example : T1 factory goes to T2 build menu), so to build normal units you have to select Tier one every time. Sorry about this, there was no other workaround I could do.
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